(Root Magic, HooDoo)*
THIS IS NOT
VODOUN! It is a
different form of 'magic,' essentially a Naturalistic Alchemy that
harnesses the powers inherent in the Elements, plants, animals,
minerals, the Sea, Air and Earth. It
is practiced by individuals called 'HooDoo
'HooDoo Man' or 'HooDoo Woman.' SOME Hougnan, Mambos and Bocurs
are practitioners, but IT DOES NOT involve the Loa. Most people,
even many followers of Vodoun, are
unaware of the difference between the two traditions. They are
not incompatible or hostile to each other.
Root Magic is primarily Potions, Infusions, Oils, Ointments, Rubs, Powders, Unguents, etc. Most provide either healing or curative properties, or some form of protective effect, for example rendering the user proof from fire or repelling snakes. Others enhance or modify personal characteristics, increasing strength, virility, sex appeal, senses and similar abilities. A few of the substances create truly remarkable effects, such as flight or water breathing. ALL such substances are temporary and for a single use only.
involved in making these substances are ancient and carefully guarded
secrets. They are usually passed down through families, from
generation to generation. Though they may vary slightly between
families, the essential points are consistant. An Infusion for
Fever made by two different HooDoo Doctors, from different families,
might taste and smell different, but they will both ultimately work the
often live apart from the communities they serve. Aside from a
few students the HooDoo Doctor lives alone. Partially this is to
protect the secrets and aid concentration, but it is also due to the
horrendous smells and
explosion that the work generates.
Another area of
HooDoo, one that is limited to a few families, is Candle or Oil Magic - Specially
prepared Candles (Most common form) or
Lamp Oils, and Incense,
when lit or burned, provide an
enhancing effect to those inhaling the fumes or illuminated by the
light. Some can
repel ghosts, Duppies and Zombis. Some Oils, when burned in
prepared lamps, can even keep Baka and Djab at bay.